Tabletop advice from a game master who cares!
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Tuesday, May 31, 2016
Game Mastering vs. Authorship
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In my tabletop gaming experience, I have noticed that a lot of game masters also happen to be aspiring writers. They will take their pa...
Thursday, May 26, 2016
Asking the Right Questions
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When you are a player at the game table, it is important to engage with your DM. Clear and open communication within a gaming group is o...
Tuesday, May 24, 2016
Passing the Time: In-Game Chronology
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In most tabletop RPGs, combat encounters take very little in-game time. They represent swift bursts of action, separated into rounds of...
Thursday, May 19, 2016
Reward Triggers
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When a player takes an action and gets something they want, it triggers a very basic and universal response in their brain. It's a un...
Tuesday, May 17, 2016
Getting the Most Out of Adventure Modules
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If you are used to building your own adventures from scratch, chances are you haven't delved into a published module in a long time. Y...
Thursday, May 12, 2016
Don't Make It Weird (Part Two): Romantic Interactions
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Role playing games are often used as a way to explore fun stories about human experiences. Part of the enjoyment of the activity comes f...
Tuesday, May 10, 2016
Recurring NPCs
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Some recurring characters blasting off yet again If you have a really neat and well-developed non-player character as part of your ongoi...
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