Tuesday, December 8, 2015

Slayers in Your Campaign: Hail to the King

One of the easier player types to recognize at the game table is the guy who likes to fight. This one is your Slayer, the combat-oriented player who is most engaged when it is time to throw down and do battle. They are often the most familiar with the mechanics of the game rules, as the rules are what determine their advantages and disadvantages on the battlefield. Slayers love to rack up points through vanquishing enemies and winning glory and XP from combat encounters. 

Since slayers are often very well versed in the game rules, it really pays to be aware of these rules as a DM. You can even learn from a slayer's knowledge and apply their lessons to your encounters as you develop them. Knowing the rules well allows you to challenge a player fairly, using the limitations and advantages agreed upon by player and game master alike. 

Slayers also tend to think tactically about how to best their foes. For this reason, clear mapping and use of miniatures or some other signifiers are very important. These players care about the battlefield, so it is preferable to give them a clear overview of all its elements in relation to one another. 

Try to challenge slayers with scaling encounters. Give them plenty of minions to fight and feel good about defeating, but gradually put their skills to the test. Slayer types want to overcome obstacles, and will embrace a good challenge (If they are a player who cares more about victory and being cool, they are probably a Macho instead of a slayer.)

Remember to implement combat encounters frequently enough to keep this player's attention. Include interesting hazards and enemy types to keep things fresh. Watch the player's strategy and find ways to counter it with the threats you present. Force the player to adapt their strategies and keep them on their toes. On the other hand, don't force them to sit through too many lengthy role-play sequences without any dangerous encounters for them to overcome. The slayer can bring a strong sense of excitement and strategy to your game. Let them do their thing. If things have been a bit slow, feel free to drop in the ninjas and let your slayers get to work!

Happy ventures!

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